![]() The position has to be set everytime in the ai menu! The field position is now saved into the vehicle and will not be reset to the vehicle position, when started by the hud! #2526Īdded progress how much filllevel has been removed since the start in percent.įixed Bug, where the silo loader didn’t lower the pickup.īale job helpmenu update according to last Update changes.Ĭreated a website that represent all content of the ingame help menu.īefore giving the control over to AD or Giants, driving back to the start position marker with opposite direction.Īfter unloading a loader the reverse driving part is skipped.Īdded traffic control for unloading to the heap with multiple unloaders.Ĭopy/paste job parameters between unloader and loader workers.ĪI menu position markers can now only be changed, if they are allowed.īale collector/wrapper now works the same way, as the combine unloader in terms of markers. ![]() Slows down combine for the last 1.5 Percent leftover to smooth the stopping of the combine. To start the Courseplay helper, there is a new Action (CP Start driver) you can now assign to any key combination in the Keyboard Controls screen, we recommend using Ctrl+H.įix for #2370 (tweaked Giants handling until they fix it)įix for #2535 (at least it should not lock up the game) We removed the H key binding to start Courseplay, H will now start the built-in helper (or bring up the helper screen) as in the vanilla game. If you like the project, show us your undying love: PayPal donate We work long, hard, in our own free time at developing and improving Courseplay. The Courseplay team will not take any responsibility for crop destroyed, savegames deleted or baby pandas killed. If you have no idea what “beta”, “alpha”, or “developer” means and entails, steer clear. Chances are you computer will explode when using it. Please be aware you’re using a developer version, which may and will contain errors, bugs, mistakes and unfinished code. Remember, you have to activate debug mode for the vehicle in the vehicle settings page, otherwise nothing is logged, even if the channel is active. This are similar to those we had in CP 19, but the way to turn them on/off is different: you can bring up the debug channel menu by pressing Shift+4, then use Shift+1 and Shift+3 to select a channel, and then Shift+2 to toggle the selected debug channel (green is on). What information is logged when you activated the debug logging for the vehicle depends on the active debug channels. Devs need those logs when troubleshooting and fixing bugs. This will enable loggin debug information for that vehicle only. When there’s an issue, you can turn on debug logging on the Courseplay vehicle settings page for each vehicle. If your vehicle is already near or on the field, you can use the HUD or a keyboard shortcut to start the CP helper at the first, nearest or last waypoint of the fieldwork course. Once you selected a valid Field position, you can click on the CP Open/Close Course Generator button on the bottom of the screen to open the course generator and generate a course. Use the Field position to tell the helper which field you want them to work on. When you start the job, the helper will drive to this position before starting the fieldwork. Just with the built in helper, you can select a target position. ![]() There is now a CP Fieldwork job available on the AI helper screen. ![]() Sending the fieldwork driver to refuel or repair. Sending the fieldworker/ bale collector to unload collected straw and so on. Sending the fieldwork driver to refill seeds/fertilizers and so on. Let the combine unload into nearby trailers (combine self unload).įield work with up to 5 vehicles on the same course (multi tool course).Ĭreating custom fields by recording a course or drawing on the AI Map.Ĭourse editor to edit fieldwork courses or custom field borders. Unloading silo loaders, like the ROPA Maus and letting AD or Giants unload the trailer after that.Ĭompacting of a bunker silo or pushing the chaff into the back of a silo. Wrapping and collecting of bales with or without a course.Ĭreating heaps of sugar beets or other fruits on the field with the combine unloader. Multiplayer support with Version 7.0.1.0 or higher!įieldwork and vine work with courses from the course generator.Ĭourse manager for saving/loading/renaming/moving and deleting of courses.
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